pylav.events package¶
Subpackages¶
- pylav.events.plugins package
- pylav.events.track package
- Submodules
- pylav.events.track.track_start module
TrackStartAppleMusicEventTrackStartBandcampEventTrackStartClypitEventTrackStartDeezerEventTrackStartEventTrackStartFloweryTTSEventTrackStartGCTTSEventTrackStartGetYarnEventTrackStartHTTPEventTrackStartLocalFileEventTrackStartMixCloudEventTrackStartNicoNicoEventTrackStartOCRMixEventTrackStartPornHubEventTrackStartRedditEventTrackStartSoundCloudEventTrackStartSoundgasmEventTrackStartSpeakEventTrackStartSpotifyEventTrackStartTikTokEventTrackStartTwitchEventTrackStartVimeoEventTrackStartYandexMusicEventTrackStartYouTubeEventTrackStartYouTubeMusicEvent
- Module contents
Submodules¶
pylav.events.base module¶
pylav.events.manager module¶
pylav.events.node module¶
- class pylav.events.node.NodeChangedEvent(player, old_node, new_node)[source]¶
Bases:
PyLavEventThis event is dispatched when a player changes to another node. Keep in mind this event can be dispatched multiple times if a node disconnects and the load balancer moves players to a new node.
Event can be listened to by adding a listener with the name pylav_node_changed_event.
- player¶
The player that changed nodes.
- Type:
Player
- old_node¶
The node the player was on before the change.
- Type:
Node
- new_node¶
The node the player is on after the change.
- Type:
Node
- new_node¶
- old_node¶
- player¶
- class pylav.events.node.NodeConnectedEvent(node)[source]¶
Bases:
PyLavEventThis event is dispatched when PyLav successfully connects to a node.
Event can be listened to by adding a listener with the name pylav_node_connected_event.
- node¶
The node that connected.
- Type:
Node
- node¶
- class pylav.events.node.NodeDisconnectedEvent(node, code, reason)[source]¶
Bases:
PyLavEventThis event is dispatched when a node disconnects and becomes unavailable.
Event can be listened to by adding a listener with the name pylav_node_disconnected_event.
- node¶
The node that disconnected.
- Type:
Node
- code¶
- node¶
- reason¶
- class pylav.events.node.WebSocketClosedEvent(player, node, channel, event_object)[source]¶
Bases:
PyLavEventThis event is dispatched when an audio websocket to Discord is closed. This can happen for various reasons like an expired voice server update.
Event can be listened to by adding a listener with the name pylav_websocket_closed_event.
- player¶
The player whose websocket was closed.
- Type:
Player
- node¶
The node the player is on.
- Type:
Node
- channel¶
The channel the player is in.
- Type:
discord.channel.VocalGuildChannel
- event¶
The received event object.
- Type:
Closed
- by_remote¶
- channel¶
- code¶
- event¶
- node¶
- player¶
- reason¶
pylav.events.player module¶
pylav.events.queue module¶
- class pylav.events.queue.QueueEndEvent(player)[source]¶
Bases:
PyLavEventThis event is dispatched when there are no more songs in the queue.
Event can be listened to by adding a listener with the name pylav_queue_end_event.
- player¶
The player that has no more songs in queue.
- Type:
Player
- Parameters:
player (
Player) – The player that has no more songs in queue.
- player¶
- class pylav.events.queue.QueueShuffledEvent(player, requester)[source]¶
Bases:
PyLavEventThis event is dispatched when the queue is shuffled.
Event can be listened to by adding a listener with the name pylav_queue_shuffled_event.
- player¶
The player whose queue was shuffled.
- Type:
Player
- requester¶
The user who requested the change.
- Type:
- Parameters:
player (
Player) – The player whose queue was shuffled.requester (
discord.Member) – The user who requested the change.
- player¶
- requester¶
- class pylav.events.queue.QueueTrackPositionChangedEvent(player, before, after, requester, track)[source]¶
Bases:
PyLavEventThis event is dispatched when the position of a track is changed.
Event can be listened to by adding a listener with the name pylav_queue_track_position_changed_event.
- player¶
The player whose track position was changed.
- Type:
Player
- requester¶
The user who requested the change.
- Type:
- track¶
The track whose position was changed.
- Type:
Track
- Parameters:
player (
Player) – The player whose track position was changed.before (
int) – The position of the track before the change.after (
int) – The position of the track after the change.requester (
discord.Member) – The user who requested the change.track (
Track) – The track whose position was changed.
- after¶
- before¶
- player¶
- requester¶
- track¶
- class pylav.events.queue.QueueTracksAddedEvent(player, requester, tracks)[source]¶
Bases:
PyLavEventThis event is dispatched when a track in added to the queue.
Event can be listened to by adding a listener with the name pylav_queue_tracks_added_event.
- player¶
The player whose queue had tracks added to it.
- Type:
Player
- requester¶
The user who requested the change.
- Type:
- player¶
- requester¶
- tracks¶
- class pylav.events.queue.QueueTracksRemovedEvent(player, requester, tracks)[source]¶
Bases:
PyLavEventThis event is dispatched when tracks are removed from the queue.
Event can be listened to by adding a listener with the name pylav_queue_tracks_removed_event.
- player¶
The player whose queue was shuffled.
- Type:
Player
- requester¶
The user who requested the change.
- Type:
- Parameters:
player (
Player) – The player whose queue was shuffled.requester (
discord.Member) – The user who requested the change.tracks (
listofTrack) – The tracks that were removed from the queue.
- player¶
- requester¶
- tracks¶
pylav.events.utils module¶
- class pylav.events.utils.PluginInfoTypeHint(*, echo: 'Echo | None' = None, reverb: 'Reverb | None' = None)[source]¶
Bases:
object- echo¶
- reverb¶
- pylav.events.utils.get_event_name(class_type)[source]¶
Returns the event name for a given event class while prefixing it with pylav_.